[펌] Complete Guide to WADs (Custom Channels) (2024)

[펌] Complete Guide to WADs (Custom Channels) [펌] Complete Guide to WADs (Custom Channels) (1)(게임) Wii 닌텐도[펌] Complete Guide to WADs (Custom Channels) (2)

2008. 11. 24. 10:16

[펌] Complete Guide to WADs (Custom Channels) (3)https://blog.naver.com/saint00/30038450146

Custom Channels 설치에 관한 도움말을 스크랩해 둡니다.~

(아직은 작성중인가 보네요 ^^;)

링크 : http://forums.maxconsole.net/showthread.php?t=128524

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Complete Guide to WADs (Custom Channels)

10-13-2008, 06:38 AM

WARNING: ONLY INSTALL TRUSTED WAD FILES! WADS WITH CORRUPT OR INCORRECT BANNER OR ICON DATA WILL BRICK YOUR WII! IF IT IS OUT OF WARRENTY, IT WILL COST $75 TO GET IT REPAIRED BECAUSE THERE ARE NO TOOLS CURRENTLY AVAILABLE TO UNDO BANNER BRICKS!
WARNING: THIS TUTORIAL IS NOT MEANT FOR INSTALLING VIRTUAL CONSOLE GAMES YOU DO NOT OWN! I DO NOT CLAIM RESPONSIBILITY FOR YOUR ACTIONS
NOTE: MAXCONSOLE NOR I ARE RESPONSIBLE FOR ANY DAMAGES DONE TO YOUR WII BY USE OF ANY OF THIS INFORMATION! USE AT YOUR OWN RISK!

Table of Contents:
I. Making the Wii Homebrew Ready.
II. Installing WAD Files (Channels).
III. Editing Homebrew WAD Icons/Banners. (COMING SOON)
IV. Virtual Console ROM Injection.
V. Virtual Console Icon/Banner/Title Editing.
VI. Virtual Console Game Save Icon Editing. (COMING SOON)

I. Making the Wii Homebrew Ready.
The most effecient method to make your Wii Homebrew ready and give it easy access to manage Custom Channels (WADs) is to install the Homebrew Channel.

Methods to Install Homebrew Channel:
A. Homebrew Channel Install Disc (Modchip and 3.2 Firmware or lower)
B. Install via Twilight Princess Hack

A. Homebrew Channel Install Disc

Quote:

What you Need:
Wii with Modchip and 3.2 Firmware or lower
Blank DVD-Rs

1. Go here and download the Homebrew Channel ISO.
2. Burn the dvd image using your favorite burning program, put it in your Wii and run it like a normal game. It will install itself.

B. Install via Twilight Princess Hack

Quote:

What you Need:
Official Legend of Zelda - Twilight Princess Wii Game
Twilight Hack (DOWNLOAD)
Homebrew Channel Install Package (DOWNLOAD)
SD Card

1. Backup your existing Twilight Princess gamesave to your PC, delete the save from your Wii, then format your SD card.
2. Go here and download the Homebrew Channel ELF package and the Twilight Hack.
3. Copy the Twilight Hack and the contents of the Homebrew Channel package to the root of the SD card. NOTE: The boot.elf file from the Homebrew Channel package MUST be in the root directory of the memory stick.
4. Create a folder named "apps" in root of the SD card.
5. Navigate on your Wii to the gamesave menu, insert the SD card, then copy the Twilight Hack gamesave to the Wii internal memory.
6. Return to the main menu and insert your Twilight Princess disc.
7. Boot the game then load the first gamesave.
8. After it loads you will see a man, you can either run away from him, or approach and talk to him. Either method will start the hack.
9. After the hack activates you will eventually get some warning messages, just keep hitting Accept and it will eventually install the channel.
10. After the Wii reboots the Homebrew Channel will show up!

II. Installing WAD Files (Channels).

Quote:

What you Need:
Homebrew Channel installed on your Wii.
WAD Manager (DOWNLOAD)
SD Card

1. Copy the WAD Manager folder into the apps folder on your SD Card.
2. Create a folder called "WAD" in the root of the SD card.
3. Copy the WAD files you want to install into the WAD direcotry on the SD card.
4. Insert the SD card into the Wii and start the Homebrew Channel.
5. Select WAD Manager and then hit Load. It will then bring up a list of the WADs on the SD card.
6. Browse the list and hit + to install the WADs you want, and - to uninstall. (NOTE: YOU MUST KEEP A COPY OF THE WAD IF YOU INTEND TO UNINSTALL THE CHANNEL AT A LATER TIME.)
7. Hit HOME to exit.

III. Editing Homebrew WAD Icons/Banners. (COMING SOON)

IV. Virtual Console ROM Injection.

Quote:

What you Need:
Auto Injectuwad Injector v3 by NightStalKeR and creffca
Virtual Console Game in WAD Format
ROM of Game to Inject
common-key.bin (NOT PROVIDED! COPYRIGHTED MATERIAL!)

NOTE: The Virtual Console WAD must be of the console of the ROM you want to inject.
NOTE: The ROM of the Virtual Console Game must be larger than the ROM you want to inject!.
I will do the tutorial as NES for the example, but it is the same for all systems.
I will refer to the Virtual Console WAD as "NESGAME.wad" and the Rom file as "NESGAME.nes"!

1. Save Virtual Console Game THAT YOU PURCHASED from your Wii and covert to WAD (No Tutorial Available.)
2. Dump ROM from the original media. (No Tutorial Available. Additional hardware required.)
3. Put "NESGAME.wad" and "NESGAME.nes" in the Auto Injectuwad Injector v3 directory.
4. Run the program and under "Console Mode" select NES.
5. Under "Pick Rom" select NESGAME.nes
6. Under "Pick Wad" select NESGAME.wad
7. Put "Game Title" under "Custom Injected Channel Title"
8. Hit start, once the command prompt window disappears your WAD is finished.

NOTE: THE OUTPUT WAD WILL HAVE THE ICON, BANNER, AND TITLE OF THE GAME THAT WAS IN THE ORIGINAL WAD! YOU WILL HAVE TO EDIT THOSE MANUALLY!

V. Virtual Console Icon/Banner/Title Editing.

SPECIAL THANKS: Absorbent Llama and AceMilo (MAXCONSOLE FORUMS), Sperion, Gally, Pabloppp, Dany, WB3000, Deba94, bobitos, sr_corsario, and Fission (GBATEMP.NET FORUMS)

Quote:

What you Need:
Hex Workshop
Banner Tools Package
Virtual Console Game with Injected ROM
Banners, Icon, and Manual Package
common-key.bin (NOT PROVIDED! COPYRIGHTED MATERIAL!)

1. Rename your injected WAD file to "in.wad"
2. Move in.wad to the Banner Tools direcotry.
3. Run "WAD Unpacker" and it will create a directory with .app files inside. Move all these files to the same directory as the programs.
4. Replace the 00000000.app file with the one provided.
5. Use "u8extr_v0.2a_eng.exe" to extract the 00000000.app file. (It will create a folder named "00000000_app_out")
6. Use "u8extr_v0.2a_eng.exe" to extract banner.bin and icon.bin (In Directory: \00000000_app_out)
7. Open "banner.brlyt" in Hex Workshop. (In Directory: \00000000_app_out\banner_bin_out\blyt)
8. Browse through the plain text and edit the Release Year/Players/Title, then save when done.
Example of entry: "D.u.c.k. .T.a.l.e.s"
KEEP IN MIND . stands for null point, NOT PERIOD!
NOTE: Release Year, Players, and Title are listed more than one time due to possible differect language settings.
9. Create BANNER.jpg and ICON.jpg to be used as your Icon and Banner.
BANNER NEEDS TO BE 256x192
ICON NEEDS TO BE 128x96

NOTE: NOT USING THESE SIZES WILL BRICK YOUR WII!
10. Use "tplcon_v0.4_eng.exe" and click on "Read Image"
11. Select the BANNER.jpg then click "Save TPL" and overwrite VCPic.tpl (In Directory: \00000000_app_out\banner_bin_out\timg)
12. Use "u8pack_v0.08_eng.exe" and hit "Open Archive" to open banner.bin (In Directory: \00000000_app_out)
13. Highlight "banner.brlyt" the click "Add a File" to replace it with the banner.brlyt you edited. (In Directory: \00000000_app_out\banner_bin_out\blyt)
14. Highlight "VCPic.tpl" the click "Add a File" to replace it with the VCPic.tpl you edited. (In Directory: \00000000_app_out\banner_bin_out\timg)
15. Under "Type of U8" select "Firmware U8 Archive w/ MD5"
16. Click "Create Arch." and overwrite banner.bin (In Directory: \00000000_app_out)
17. Use "tplcon_v0.4_eng.exe" and click on "Read Image"
18. Select the ICON.jpg then click "Save TPL" and overwrite IconVCPic.tpl (In Directory: \00000000_app_out\icon_bin_out\timg)
19. Use "u8pack_v0.08_eng.exe" and hit "Open Archive" to open icon.bin (In Directory: \00000000_app_out)
20. Highlight "IconVCPic.tpl" the click "Add a File" to replace it with the IconVCPic.tpl you edited. (In Directory: \00000000_app_out\icon_bin_out\timg)
21. Under "Type of U8" select "Firmware U8 Archive w/ MD5"
22. Click "Create Arch." and overwrite icon.bin (In Directory: \00000000_app_out)
23. Use "u8pack_v0.08_eng.exe" and hit "Open Archive" to open 00000000.app
24. Highlight "banner.bin" the click "Add a File" to replace it with the banner.bin you edited.
25. Highlight "icon.bin" the click "Add a File" to replace it with the icon.bin you edited.
26. Under "Type of U8" select "U8 Archive w/ Banner Info w/ MD5" and fill out the information on the right. (NOTE: DO NOT EDIT MD5 Hash!)
27. Click "Create Arch." and overwrite 00000000.app
28. Use "u8extr_v0.2a_eng.exe" to extract the 00000005.app file.
29. Replace emanual.arc with the one provided.
NOTE: Before you remake the 00000005.app, refer to the Game Save Icon editor tutorial if your title is SNES, N64, or TurboGFX!
30. Use "u8coes_v0.1_eng.exe" and select the original 00000005.app, the 00000005_app_out directory, and choose to output as 00000005v2.app
31. Delete 00000005.app and rename 00000005v2.app to 00000005.app
NOTE: Before repacking the WAD, refer to the Game Save Icon Editing tutorial if your game is NES.
32. Run "WAD Unpacker" and it will create out.wad
33. Rename out.wad and enjoy!

VI. Virtual Console Game Save Icon Editing.

SPECIAL THANKS: RadioShadow and Sperion (GBATEMP.NET FORUMS)

NOTE: I will refer to the TPL file as banner.tpl, but the name may vary depending on which console the game is for.

Game Save Icon Names:

NES > banner.tpl (Use the one provided.)
SNES > banner.tpl
N64 > save_banner.tpl
TurboGFX > savedata.tpl

A. Editing banner.tpl

Quote:

NOTE: The TPL banner file is located in the 00000005.app file for SNES, N64, and TurboGFX!
1. Use "tplcon_v0.4_eng.exe" to open banner.tpl
2. On the left side are 5 images, click on each and choose "Save Image"
3. Edit each image with Paint (Recommended to avoid errors.)
4. Use "tplcon_v0.4_eng.exe" to open banner.tpl again.
5. Click on each image on the left side and hit "Read Image" to import the edited replacement.
6. Once done importing choose "Save TPL" and overwrite banner.tpl
NOTE: For SNES, N64, and TurboGFX refer back to Banner/Icon/Title Editing Tutorial
NOTE: For NES refer to section B.

B. NES Game Save Injection. (COMING SOON)

Attached Files
[펌] Complete Guide to WADs (Custom Channels) (4)AutoInjectuwadInjectorv3.rar (1.05 MB, 46 views)
[펌] Complete Guide to WADs (Custom Channels) (5)BannerTools.rar (2.02 MB, 46 views)
[펌] Complete Guide to WADs (Custom Channels) (6)Banners_Icon_Manual.rar (2.89 MB, 47 views)
[펌] Complete Guide to WADs (Custom Channels) (2024)
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